Extras/ScummVM

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Revision as of 01:15, 9 July 2021 by Clort (talk | contribs) (→‎TODO)
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Extras/ScummVM
ScummVM Logo.png
Status Working
Devices Nokia_N900,Motorola_Droid_4
Import date 2021-05-21
Website https://www.scummvm.org/
Leste repo https://github.com/maemo-leste-extras/scummvm
Category Category:Games
Packager User:Wizzup


ScummVM is a program which allows you to run certain classic graphical adventure and role-playing games, provided you already have their data files. The clever part about this: ScummVM just replaces the executables shipped with the games, allowing you to play them on systems for which they were never designed! ScummVM is a complete rewrite of these games' executables and is not an emulator. (From ScummVM website)


Relevant issue: https://github.com/maemo-leste/bugtracker/issues/269

Also see this page for more info: https://wiki.scummvm.org/index.php/Maemo


Status

  • Games seems to be playable, with sound and input
  • GUI with default theme is too small to be clickable/visable. WIth theme scummvm-remastered (scummremastered.zip) it is possible to set GUI scale to 'Large' and get a readable GUI:

Leste-scummvm-bigtheme.jpg

To get large readable GUI: edit ~/.config/scummvm.ini change gui_base=0 to gui_base=240

Tested games

Neverhood, Ultima 4, Ultima 6, Grim Fandango, Broken Sword 1

The Neverhood

Change keymap as appropriate, works well.

ScummVMNeverhood.png

TODO

  • Implement sane default keys for the devices (there is rudimentary detection for the N900, but we support more devices)
  • Use libsdl2 build, didn't compile when User:Wizzup tried.
  • Revise Maemo-Leste configure backend/target to remove 'optification'
  • Create Widescreen readable theme
  • Fix touchscreen to pointer position de-synchronization. (Starts okay, goes bad).
  • Find rendering and build options for low battery use (adventure game sessions can be long)
  • Get Maemo-Leste target into upstream SCUMMVM